These resources are optional further reading and viewing. They are here to help you build intuition around animation, rigging, and character workflows; the coursework requirements remain in the project handouts.
Useful Materials
- Doodley: approachable visual explainers on 3D animation, rigging, character controls, FK/IK, walk cycles, and motion principles. A useful starting video is 3D Rigging is Beautiful, Here's How It Works!.
- git - the simple guide: a compact Git starter for cloning, committing, pulling, and pushing.
Tools Used In GF5
- Viser: official documentation for the Python 3D visualization library used by the GF5 viewer.
- SMPL: official site for the Skinned Multi-Person Linear body model used in Part 2.
- UP2You: character reconstruction tool used for the optional custom-avatar workflow in Part 3.
- HY-Motion-1.0: text-to-motion generation project used as an optional source of custom motion clips.